In this 45 Pg. Document I
detail my visions for everything from combat and travel to
the vehicles and powers of each char. Also, an
event script detailing all the different environments and bosses
that will be encountered during the main game. Ultimate
weapons, 112 sidequests, and a table of contents. (Lucky
you)
A short sample of my dialogue writing skills. While the team is traveling Brid catches up to Skylar to
find out more about his new mysterious ally,
(That's not the sample, it's in the link)
New ideas by me,
and some of my favorite things done by classic NES games
that were cool and ahead of their time, (Poorly
translated English was comedy gold!)
A lot more ideas, suggestions and questions
about Fallout 3 such as:
1.Why does ammo weigh nothing, especially
the missiles?
2.Why can't I interrupt reloading to heal?
3.Why don't some weak enemies realize how
powerful I am and run away?
Things to avoid and words of advice from years of reading Game Informer and some EGM.
Inspirational, funny, and scary quotes about games, and the industry that stood
out to me.